Perform the following activities for Case Study 2, i.e., The Monopoly Game (introduced in Lesson 3). Draw a use case diagram and write use case description for basic course of events. Identify any possible alternative or exceptional course of events. Construct the domain model. Design a three-layer software architecture for the Monopoly Game. Distinguish between cohesion and coupling. Compare the cohesion and coupling for the Monopoly Game.
Written on February 27th, 2020 by
Software Engineering Assignment
Posted in Computer science